feat: add favicon files and implement search history feature with animations

This commit is contained in:
Peter Wood
2025-04-22 15:12:56 -04:00
parent 5b436faa14
commit 9ce1e21dc1
5 changed files with 162 additions and 26 deletions

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@@ -4,6 +4,7 @@
<meta charset="UTF-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>Pokémon Finder</title>
<link rel="icon" type="image/x-icon" href="/favicon.ico" />
<link rel="stylesheet" href="/style.css" />
</head>
<body
@@ -40,7 +41,7 @@
<path
stroke-linecap="round"
stroke-linejoin="round"
d="M12 18.75a6 6 0 0 0 6-6v-1.5m-6 7.5a6 6 0 0 1-6-6v-1.5m6 7.5v3.75m-3.75 0h7.5M12 15.75a3 3 0 0 1-3-3V4.5a3 3 0 1 1 6 0v8.25a3 3 0 0 1-3 3Z"
d="M12 18.75a6 6 0 0 0 6-6v-1.5m-6 7.5a6 6 0 0 1-6-6v-1.5m6 7.5v3.75m-3.75 0h7.5M12 15.75a3 3 0 0 1-3-3V4.5a3 3 0 1 1-6 0v8.25a3 3 0 0 1-3 3Z"
/>
</svg>
</button>
@@ -55,6 +56,16 @@
<div id="pokemonInfo" class="mt-6 text-center text-gray-700">
<!-- Pokémon info will be displayed here -->
</div>
<!-- History Section - Removed h3 and border -->
<div id="searchHistory" class="mt-8 pt-4">
<ul id="historyList" class="list-none space-y-4">
<!-- History items (full cards) will be added here -->
<li class="italic text-sm text-center text-gray-600">
No history yet.
</li>
</ul>
</div>
</div>
<script type="module" src="/index.js"></script>

139
index.js
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@@ -1,39 +1,130 @@
import "/style.css"; // Import the CSS file
import Pokedex from "pokedex-promise-v2"; // Use bare specifier
import "/style.css"; // Ensure CSS is imported
import Pokedex from "pokedex-promise-v2";
const options = {
protocol: "https",
hostName: "pokeapi.co", // Use the actual PokeAPI host
hostName: "pokeapi.co",
versionPath: "/api/v2/",
cacheLimit: 100 * 1000, // 100s
timeout: 10 * 1000, // 10s increased timeout
cacheLimit: 100 * 1000,
timeout: 10 * 1000,
};
const pokemon = new Pokedex(options);
// --- DOM Elements ---
const searchButton = document.getElementById("searchButton");
const pokemonNameInput = document.getElementById("pokemonName");
const pokemonInfoDiv = document.getElementById("pokemonInfo");
const voiceSearchButton = document.getElementById("voiceSearchButton"); // Get voice button
const voiceSearchButton = document.getElementById("voiceSearchButton");
const historyList = document.getElementById("historyList");
// --- State ---
let searchHistory = []; // Now stores full data objects
const MAX_HISTORY_LENGTH = 3;
let lastDisplayedPokemon = null; // Track the last displayed Pokémon
// --- Functions ---
const updateHistoryDisplay = (justAddedName = null) => {
historyList.innerHTML = ""; // Clear current list visually
if (searchHistory.length === 0) {
historyList.innerHTML =
'<li class="italic text-sm text-center text-gray-600">No history yet.</li>';
} else {
searchHistory.forEach((pokemonData, index) => {
const li = document.createElement("li");
li.classList.add("cursor-pointer"); // Make whole card clickable
// Determine scale based on index
let scale = 1.0; // Default scale for the newest item
if (index === 1) scale = 0.8;
else if (index === 2) scale = 0.6;
// Apply scale via inline style
li.style.transform = `scale(${scale})`;
// Build the inner HTML for the history card
li.innerHTML = `
<h4 class="text-center">${
pokemonData.name.charAt(0).toUpperCase() +
pokemonData.name.slice(1)
}</h4>
<img src="${pokemonData.sprites.front_default}" alt="${
pokemonData.name
}">
<p><strong>Type(s):</strong> ${pokemonData.types
.map((t) => t.type.name)
.join(", ")}</p>
<p><strong>Height:</strong> ${pokemonData.height / 10} m</p>
<p><strong>Weight:</strong> ${pokemonData.weight / 10} kg</p>
`;
// Add click listener to the card
li.addEventListener("click", () => {
pokemonNameInput.value = pokemonData.name; // Set input value
searchPokemon(); // Trigger search
});
// Animation for the newest item
if (index === 0 && pokemonData.name === justAddedName) {
li.classList.add("history-item-enter");
// Apply initial scale for animation start
li.style.transform = `translateX(-50px) scale(${scale * 0.9})`; // Start smaller
setTimeout(() => {
li.classList.remove("history-item-enter");
// Transition back to the target scale
li.style.transform = `scale(${scale})`;
}, 10); // Small delay
}
historyList.appendChild(li);
});
}
};
const displayPokemonInfo = (data) => {
const pokemonName = data.name; // Keep name for comparison
pokemonInfoDiv.innerHTML = `
<h2 class="text-2xl font-semibold mb-2">${
data.name.charAt(0).toUpperCase() + data.name.slice(1)
pokemonName.charAt(0).toUpperCase() + pokemonName.slice(1)
}</h2>
<img src="${data.sprites.front_default}" alt="${
data.name
}" class="mx-auto mb-4 w-32 h-32">
<img src="${
data.sprites.front_default
}" alt="${pokemonName}" class="mx-auto mb-4 w-32 h-32">
<p><strong>Type(s):</strong> ${data.types
.map((typeInfo) => typeInfo.type.name)
.join(", ")}</p>
<p><strong>Height:</strong> ${data.height / 10} m</p>
<p><strong>Weight:</strong> ${data.weight / 10} kg</p>
`;
// --- Update History ---
// Only add the previous Pokémon to history (not the current one)
if (lastDisplayedPokemon && lastDisplayedPokemon.name !== data.name) {
// Remove if already exists
searchHistory = searchHistory.filter(
(item) => item.name !== lastDisplayedPokemon.name
);
// Add to beginning
searchHistory.unshift(lastDisplayedPokemon);
// Limit history length
if (searchHistory.length > MAX_HISTORY_LENGTH) {
searchHistory = searchHistory.slice(0, MAX_HISTORY_LENGTH);
}
updateHistoryDisplay(lastDisplayedPokemon.name);
} else {
updateHistoryDisplay();
}
// Update lastDisplayedPokemon to current
lastDisplayedPokemon = data;
};
const displayError = (error) => {
pokemonInfoDiv.innerHTML = `<p class="text-red-500">Error: ${error.message}</p>`;
console.error(error);
if (error && error.response && error.response.status === 404) {
pokemonInfoDiv.innerHTML = `<p class="text-orange-600">Sorry, Pokémon not found. Please check the spelling and try again.</p>`;
} else {
pokemonInfoDiv.innerHTML = `<p class="text-red-500">An error occurred while fetching Pokémon data. Please try again later.</p>`;
console.error("Error fetching Pokémon:", error);
}
};
const searchPokemon = () => {
@@ -42,10 +133,11 @@ const searchPokemon = () => {
pokemonInfoDiv.innerHTML = `<p class="text-yellow-600">Please enter a Pokémon name.</p>`;
return;
}
pokemonInfoDiv.innerHTML = `<p>Loading...</p>`; // Provide loading feedback
pokemonInfoDiv.innerHTML = `<p>Loading...</p>`;
pokemon.getPokemonByName(name).then(displayPokemonInfo).catch(displayError);
};
// --- Event Listeners & Voice Search ---
searchButton.addEventListener("click", searchPokemon);
pokemonNameInput.addEventListener("keypress", (event) => {
@@ -54,55 +146,56 @@ pokemonNameInput.addEventListener("keypress", (event) => {
}
});
// --- Voice Search ---
const SpeechRecognition =
window.SpeechRecognition || window.webkitSpeechRecognition;
let recognition;
if (SpeechRecognition) {
recognition = new SpeechRecognition();
recognition.continuous = false; // Only listen for a single utterance
recognition.continuous = false;
recognition.lang = "en-US";
recognition.interimResults = false; // We only want final results
recognition.interimResults = false;
recognition.maxAlternatives = 1;
voiceSearchButton.addEventListener("click", () => {
try {
pokemonNameInput.placeholder = "Listening...";
recognition.start();
voiceSearchButton.classList.add("text-red-500"); // Indicate listening
voiceSearchButton.classList.add("text-red-500");
} catch (e) {
console.error("Speech recognition already started.", e);
pokemonNameInput.placeholder = "Enter Pokémon name or use mic"; // Reset placeholder if error
pokemonNameInput.placeholder = "Enter Pokémon name or use mic";
}
});
recognition.onresult = (event) => {
const speechResult = event.results[0][0].transcript.toLowerCase();
pokemonNameInput.value = speechResult;
// Optionally trigger search immediately after recognition
searchPokemon();
};
recognition.onspeechend = () => {
recognition.stop();
pokemonNameInput.placeholder = "Enter Pokémon name or use mic";
voiceSearchButton.classList.remove("text-red-500"); // Remove listening indicator
voiceSearchButton.classList.remove("text-red-500");
};
recognition.onerror = (event) => {
pokemonInfoDiv.innerHTML = `<p class="text-red-500">Voice recognition error: ${event.error}</p>`;
console.error("Speech recognition error:", event);
pokemonNameInput.placeholder = "Enter Pokémon name or use mic";
voiceSearchButton.classList.remove("text-red-500"); // Remove listening indicator
voiceSearchButton.classList.remove("text-red-500");
};
recognition.onnomatch = (event) => {
pokemonInfoDiv.innerHTML = `<p class="text-yellow-600">Didn't recognize that Pokémon name.</p>`;
pokemonNameInput.placeholder = "Enter Pokémon name or use mic";
voiceSearchButton.classList.remove("text-red-500"); // Remove listening indicator
voiceSearchButton.classList.remove("text-red-500");
};
} else {
console.warn("Web Speech API not supported in this browser.");
voiceSearchButton.style.display = "none"; // Hide button if not supported
voiceSearchButton.style.display = "none";
}
// --- Initial Setup ---
updateHistoryDisplay(); // Initialize history display on page load

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@@ -2,8 +2,40 @@
@tailwind components;
@tailwind utilities;
/* Add any custom base styles here if needed */
/* Add custom styles below */
#historyList li {
/* Slower transition */
transition: opacity 0.8s ease-out, transform 0.8s ease-out;
opacity: 1;
transform: translateX(0) scale(1); /* Add scale to transition */
transform-origin: center; /* Scale from the center */
/* Basic card styling for history items */
@apply bg-gray-100 bg-opacity-80 rounded-lg p-3 shadow-md border border-gray-200;
}
#historyList li.history-item-enter {
/* Initial state for animation */
opacity: 0;
transform: translateX(-50px) scale(0.9); /* Start slightly left and smaller */
}
/* Styling for elements within history cards */
#historyList li h4 {
@apply text-lg font-semibold mb-1 text-gray-800;
}
#historyList li img {
@apply mx-auto mb-2 w-16 h-16; /* Smaller image */
}
#historyList li p {
@apply text-xs text-gray-600 leading-tight; /* Smaller text */
}
/* Placeholder styling */
#historyList li.italic {
@apply bg-transparent shadow-none border-none p-0; /* Reset card styles for placeholder */
}
/* Ensure gradient covers full height if not already handled by Tailwind */
body {
/* Example: Ensure gradient covers full height */
min-height: 100vh;
}